![]() If it helps just one other person in short-cutting the issues I have had, then this article will have been worth writing.Īlthough this article is primarily about compiling Firestorm, it could prove useful for other third-party viewers too, although your mileage may vary. I thought it was worth noting down the “gotchas” I encountered, which is what this article is about. A majority of the work is in setting up your build environment.Īfter encountering and solving a few “gotchas”, I have successfully built Firestorm under both Windows and Ubuntu linux (various versions for both). Fortunately, things have moved on enormously since then and now it is fairly easy to do a private build. Most people will have no need to build their own version of Firestorm from the source code.īack in September 2010 I wrote about the pain of compiling your own Viewer and of the efforts of my friends Mariana and Forestaurora to try to write tutorials on doing it. NOTE: This article assumes that you are a competent software developer who is comfortable with C++ build environments and command consoles. Includes both Firestorm for Windows and also Firestorm for Ubuntu Linux.įirst published in February 2014, and regularly updated ever since. ![]() Extended instructions, tips, and ‘gotchas’ on how to compile and build Firestorm, a third-party Open Source viewer for use with Second Life by Linden Lab.
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